Version 5.2 (april 13 2013) - Fixed the application failing to start when installed to the same drive as the 'Documents' directory (e.g. C:\). Version 5.1 (march 29 2013) - Fixed a directory creation issue if 'Documents\Deus Ex' did not already exist. Version 5 (march 26 2013) - Switched to Visual Studio 2012. - Fixed dedicated server mode / preferences / console. - Fixed ability to add corrupted item to 'Data Directories' listbox. - Server max tickrate is now taken into account. - Added some new prefab resolutions / FOVs. - Restored 'EditActor' command. - Completely cleaned up code, so who knows what's broken. Version 4.3 (july 28 2012) - Fixed data directories window not showing paths, only extensions, on Windows XP. Version 4.2 (june 27 2012) - Fixed a dumb mistake in the hard disk free space fix code. Negative free space when trying to save should be fixed now. (Thanks Myk) Version 4.1 (january 29 2012) - Fixed inability to overwrite/delete savegames. - Fixed data dir dialog not picking up .uax files. Version 4 (january 11 2012) - Added '-localdata' command-line option to disable usage of the 'My Documents' directory for files. - Game now uses original (default or existing) ini files instead of custom ones; fixes non-English versions of the game being turned English. - Added data directory dialog so mods can be more easily enabled/disabled and combined. - Mod support improved when using INI/USERINI command line options. - Fixed 'Preferences' dialog only being able to be summoned once. Version 3 (august 2 2011) - Added '-skipdialog' command-line option to skip the launcher dialog. - (Re) added dedicated server support ('-server' command-line option). - Removed admin-rights fix applier; packaged OTPUIFix dlls seperately as DeusEx.exe now itself uses Detoured.dll. - Fooled the game into thinking there's a max of 4GB free hard drive space; this prevents negative free space values in the save/load screens when running on an extremely large (TB+ partition). More importantly, this fixes an inability to save with the game compaining about too little free space. - Got rid of the original Windows mouse cursor in DirectInput (i.e. no mouse acceleration) mode. The two cursors ran at different speeds, making clicking outside of windowed games' areas a frequent occurrence. To get the cursor back, just alt+tab. Version 2 (december 13 2010) - Made FPS limit user configurable. Version 1 (may 25 2010) - Initial release.